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Donkey Kong Bananza - An Overview

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The whole thing of Bananza's terrain is made out of voxels, which Motokura reported was the first issue distinguishing it from Odyssey.[27] Takahashi described making stages from voxels as a lot more hassle-free than polygonal modeling, as developers could "freely Incorporate voxels and materials to make terrain and afterwards https://donkeykongbananza10753.blogstival.com/58025014/how-much-you-need-to-expect-you-ll-pay-for-a-good-donkey-kong-bananza

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